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Can't return KeyCode in build

I created my own input manager. I was using it in editor without problems. But when I built the client, it started to give Null Reference Exception. input_Accept.keyboardKey =...

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Can I see debug log(ex:printf) from C++ dll in Unity?

I'm a newbie at Unity. I'm developing a program that uses external C++ DLL plugin in Unity. I want to see debug log(ex:printf) from C++ DLL. Can we see C++ dll debug log in Unity by default? or Do I...

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WWW out of memory error & unet log spam

Good afternoon! Unity 2017.4.1f1 1. (in editor) WWW request is done with error: "Out of memory": WWW www= new WWW("https://www.googleapis.com/oauth2/v3/tokeninfo?id_token="); 2. In the log file of the...

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Using Unity collaborate with gource

Is it possible to use Unity collaborate logs file with [gource](http://gource.io/) ? I am trying to search for logs file that i can use but there is no documentation of anything about logs file for...

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Getting log information from event trigger component on the game object

Hello everybody I want to create a log file (text file) that will give me an output of all the: unity event (e.g. OnPointerEnter) the Selected Object the Function and if possible the Bool How do I...

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how to fix this error

UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x0021f] in...

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Debug.Log not outputting in all scripts

My Debug.Log() function is not showing in all of my scripts, and yes, most of them are attached to gameObjects. I can't seem to get the reason why it doesn't show up. I also have the console debugging...

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I am making a click based game. I need to print out a log of the...

Hello, I am working on a game in which the user will be clicking on different buttons to move(play the game). I need to print out the log of the buttons pressed by the person and store them in a...

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What content falls into the 'Levels' (Build)

Hello! After building, I have a very large amount of data at the 'Level'. What is there? I use Ligthmap, but I think they should be in 'Textures'. The game has about 30 levels. This is a 3D platformer....

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Error log with line number but without column number. How to solve it?

Whats happens: ...Scripts/Editor/Enemy2DAIEditor.cs:488) What i need: ...Scripts/Editor/Enemy2DAIEditor.cs:488,35) Thank you.

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Assertion failed on expression: 'm_BuffersToBind[shaderType][bind].buffer ==...

We are getting this error logged approximately 10,000 times a second in our project across all of our workstations. It happens from unity 2017 all the way up to the very latest release of unity...

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Script Reference Problem...

Hello everyone! I am recently getting an error telling me a script reference is missing. Normally when those appear is when I've removed a script that was attached to an object. And Unity guides me to...

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Unity windows standalone build crashes on opening output_log.txt if built on...

We have a project where building the same windows standalone exe crashes if it comes from someone else's computer, but it works when built on mine. I checked what happens with process monitor, and...

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Game file too large but console doesn’t say so

Hi, so my game on the App Store is 57.1 MB which is pretty big for the kind of game it is. I don't think it should be any bigger than 20 MB. So I went to the editor.log to see what was taking up so...

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Game crashes on Android the second it loads (no splash screen)

I did some upgrades to plugins like Android SDK, JAVA SDK, Facebook, FireBase and it crashes the moment i launch it on android (no Splash screen), but i do not know if that was the cause (since it did...

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How do you get console messages in order?

Until now I thought, that the console lists errors and Debug logs ordered by time. But sometimes there are errors in update() in the beginning of the console and in the end there are...

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How can I change touch location to map location?

I am trying to locate a cube object at the position where I touched with this code. However, the only result I can see is "Touched". I think ScreenToWorldPoint is not working. Did I made a mistake in...

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Avoid Unity3D internal log source from Player.log

Hi everyone, I was searching through internet a way to properly output the log of my application, I understand the ways of using things like [Conditional()] and #define but it's not my logs that I'm...

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A curious case of "new" keyword LogWarning when creating monobehaviours.

Hi, Im wondering about something I am doing that is causing this well known warning:> You are trying to create a> MonoBehaviour using the 'new' keyword.> This is not allowed....

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editor logs colored

![alt text][1] [1]: /storage/temp/143709-loo.png How can we desactivate the coloring of the blue lines on the log console, or why does it happen? Unity version 2019.1.5

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