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Getting log information from event trigger component on the game object

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Hello everybody I want to create a log file (text file) that will give me an output of all the: unity event (e.g. OnPointerEnter) the Selected Object the Function and if possible the Bool How do I write in a script that I need each of these components? For starters how would you reference these components from another script? ![alt text][1] [1]: /storage/temp/118199-question.png

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