How to log the GameObject from a Scriptable Object Event
Hello, Need help because I did't find anything on Google with a few searchs, keywords are too vague maybe... . I have an event system within a C# struct and some ScriptableObjects using it. One...
View ArticleConstant messages in the Console
When I open up my project in Unity 2020.3.11f1, I constantly get messages in the console that state: Allocation of 24 bytes at 0000024880002280 TLS Allocator ALLOC_TEMP_THREAD, underlying allocator...
View ArticleThis Error message always show when save
"ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index" This error message are always show up when I save scene or...
View ArticleWhat causes this build log message: "Shader import version has changed; will...
Log message: "Shader import version has changed; will reimport all shaders..." This log message is appearing in my build log, and shaders are being recompiled, even when nothing (that I know of) has...
View ArticleUnity Crashing on opening gameplay scene
I have a project, been working on it since last 8 month, on unity 2019.4.1f1. One day due to electricity faliure system shut down directly and the next day when i try to open this project unity is...
View ArticleUnity Dashboard- Crashes and Exceptions logs shows only Android and not IOS
When I go to Unity Services dashboard to my project (which is both android and ios), the Crashes and Exceptions shows only Android logs. Even when I try to filter by choosing a Device type it shows...
View ArticleHow to search logs and only highlight matches not hide them
So i use the search bar function all the time in the console but it hides all the other entries around it that don't match the search. Is there a setting to turn that off so i can see the logs around...
View ArticleHow to see the full Test Runner's log ?
Hi everyone, I am currently working with Unity's Test Runner and so far everything works just fine. However, I recently noticed this message ![alt text][1] at the *end* of logs. But obviously this is...
View Articlemono_crash.mem files generated
My mac app is generating these files. Is there a setting somewhere that can enable or disable this? ![alt text][1] [1]: /storage/temp/195763-screen-shot-2022-04-29-at-23335-pm.png
View Article"Project could not be opened. Please check the logs." error
I didn't use unity for almost 8 months. When, I reinstalled the Unity hub (3.2.0) and also the LTS version (2021.3.8f1). Then I clicked the New project button and selected 2D core option and then named...
View ArticleRedirect c++ dll console cout message
I am using a c++ dll from unity, I need to find a way to get the Std::Out and Std::Error from the .dll, either in a log file or from the console. I tried redirecting the console from c++ to print the...
View ArticleHow to add new LogType ?
How can I use custom Logtype in Unity? Now, Debug class has five log types ( Assert, Error, Exception, Log, Warning ), but, I'd like to add new log type "Debug" and "Info". My goal is using "Debug" and...
View ArticleWhich file store all error logs in the user build
Hello there, I want to collect log files from Windows standalone users to detect errors in the build. But I am completely clueless which file is storing these errors? Or are error logs only generated...
View ArticleUnity crashes too often
I'm a beginner and I don't know how to solve the problem with the crash the editor log : ========== OUTPUTTING STACK TRACE ================== 0x00007FFF7BEE492B (d3d11) D3DKMTOpenResource...
View ArticlePlease help me fix steam-released game crashing without log crash message
My game is now on steam, some of our players say that the game crashes after loading. When I look at the log files, I see the following and I can't find a solution. There is no crash notification in...
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