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How to log the GameObject from a Scriptable Object Event

Hello, Need help because I did't find anything on Google with a few searchs, keywords are too vague maybe... . I have an event system within a C# struct and some ScriptableObjects using it. One...

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Constant messages in the Console

When I open up my project in Unity 2020.3.11f1, I constantly get messages in the console that state: Allocation of 24 bytes at 0000024880002280 TLS Allocator ALLOC_TEMP_THREAD, underlying allocator...

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This Error message always show when save

"ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index" This error message are always show up when I save scene or...

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What causes this build log message: "Shader import version has changed; will...

Log message: "Shader import version has changed; will reimport all shaders..." This log message is appearing in my build log, and shaders are being recompiled, even when nothing (that I know of) has...

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Unity Crashing on opening gameplay scene

I have a project, been working on it since last 8 month, on unity 2019.4.1f1. One day due to electricity faliure system shut down directly and the next day when i try to open this project unity is...

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Unity Dashboard- Crashes and Exceptions logs shows only Android and not IOS

When I go to Unity Services dashboard to my project (which is both android and ios), the Crashes and Exceptions shows only Android logs. Even when I try to filter by choosing a Device type it shows...

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How to search logs and only highlight matches not hide them

So i use the search bar function all the time in the console but it hides all the other entries around it that don't match the search. Is there a setting to turn that off so i can see the logs around...

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How to see the full Test Runner's log ?

Hi everyone, I am currently working with Unity's Test Runner and so far everything works just fine. However, I recently noticed this message ![alt text][1] at the *end* of logs. But obviously this is...

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mono_crash.mem files generated

My mac app is generating these files. Is there a setting somewhere that can enable or disable this? ![alt text][1] [1]: /storage/temp/195763-screen-shot-2022-04-29-at-23335-pm.png

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"Project could not be opened. Please check the logs." error

I didn't use unity for almost 8 months. When, I reinstalled the Unity hub (3.2.0) and also the LTS version (2021.3.8f1). Then I clicked the New project button and selected 2D core option and then named...

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Redirect c++ dll console cout message

I am using a c++ dll from unity, I need to find a way to get the Std::Out and Std::Error from the .dll, either in a log file or from the console. I tried redirecting the console from c++ to print the...

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How to add new LogType ?

How can I use custom Logtype in Unity? Now, Debug class has five log types ( Assert, Error, Exception, Log, Warning ), but, I'd like to add new log type "Debug" and "Info". My goal is using "Debug" and...

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Which file store all error logs in the user build

Hello there, I want to collect log files from Windows standalone users to detect errors in the build. But I am completely clueless which file is storing these errors? Or are error logs only generated...

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Unity crashes too often

I'm a beginner and I don't know how to solve the problem with the crash the editor log : ========== OUTPUTTING STACK TRACE ================== 0x00007FFF7BEE492B (d3d11) D3DKMTOpenResource...

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Please help me fix steam-released game crashing without log crash message

My game is now on steam, some of our players say that the game crashes after loading. When I look at the log files, I see the following and I can't find a solution. There is no crash notification in...

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