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Constant messages in the Console

When I open up my project in Unity 2020.3.11f1, I constantly get messages in the console that state: Allocation of 24 bytes at 0000024880002280 TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations, size 24 Internal: Stack allocator ALLOC_TEMP_THREAD has unfreed allocations, size 24 To Debug, enable the define: DEBUG_STACK_LEAK in StackAllocator.h. This will output the callstacks of the leaked allocations The project works fine as far as I can tell. These messages just keep on clogging up the console randomly and keep on appearing. Anyone know why this is happening now? It didn't appear before on older versions of Unity.

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