Is there any way to find the order of functions executed during the play mode in unity. Not the order of Monobehavior API method.
Eg:-
void Start(){
myfunction1();
}
void myfunction1(){
myfunction2();
}
void myfunction2(){
//some code here
}
Here, I know that execution order is Start() -> myfunction() -> myfunction(). Is there any way to know sequence of methods/statements which are present in the project and are executed/called in during play mode in unity editor.
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