Hi,
I am trying to create my own in app log window. I am using Application.logMessageReceived in order to subscribe to the logs. It works in the editor and running on Android, but the subscribed method is not called in iOS. I have it set up identically to the example [here][1]. The output string is never filled.
Any advice would be greatly appreciated.
Thanks,
Noah
[1]: http://docs.unity3d.com/ScriptReference/Application-logMessageReceived.html
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