Unity editor keeps crashing after baking lightmaps with the Progressive Lightmapper. The error says, "The instruction at 0x0000000141CF39D4 referenced memory at 0x0000000000000000. The memory could not be read. Click OK to terminate the program". Is this a hardware issue? Or a unity software issue? If so, can I report this using the Bug reporter? Thanks.
(I am using Unity 2017.4.1f1)
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