The new Text component seems to have a limit of 16,384 characters. I'm building a scrollable log window that needs to be able to store an arbitrary amount of text. It's nice that Unity supports attaching a scrollbar to a scroll rect, but this won't work for large amounts of text.
I could write a script that links a scrollbar to a potentially large amount of text, and populates a text component with just the visible text of a much larger document. But that's a pain in the ass. It also seems like pretty basic functionality. Does something like this already exist, that I haven't been able to find?
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